Demo Day: When Worlds Collide Sat. June 22nd 14:00-16:00
TimeWave aims to bridge pioneer artists and the digital startup community. The cross-fertilization of artists and technologists may lead to relevant ideas and concepts for new applications and businesses in the digital space.
In 2013, we’ll explore robotics, motion capture data and 3D projection mapping.
In subsequent years, we hope to explore emerging technologies that make a difference to artists and creative enterprises. By tapping on individuals and organisations in the trenches, TimeWave can provide a vehicle for artists and audiences to probe the new ways in which arts and technology shake hands.
A panel, “When Worlds Collide,” will explore the current intersection of art and technology on June 22nd, and includes the following participants:body>data>space, Illuminos and Roborigami.
Demo Day features a giant robotic origami installation – think foxes that squeak.
June 22nd Panel: Art and Technology ~ Creative Potential Unleashed
Roborigami is a giant robotic origami installation created in collaboration between an artist, robotic scientist and interaction designer. It is a harmony of modern robotics technology with the traditional craft of origami. Roborigami aims to evoke a sense of serene melancholy and a spiritual longing and encourage the audience to slow down, take notice of surroundings and appreciate the passing of time.
Ad Spiers: Ad is currently a researcher at Bristol Robotics Laboratory, where he investigates technology that communicates via the sense of touch (haptics) and its application to future surgical practice.
Ad has been obsessed with all things robotic since seeing the movie Short Circuit as a child. Since then he has studied robotics extensively and built a number of electronic / electromechanical systems for both scientific and artistic endeavours.
His creative works have included hand held robotic flowers that guide blind and sighted people through dark installations and drawing robots that add their own style to an artist’s instructions. Please visit www.hauntedpliers.co.uk for more information.
Coco Sato: Installation artist, art director and workshop leader, Coco Sato was born and grew up in Yokohama and Tokyo in Japan, then lost and found herself at art college in London. She obtained a BA (Hons) Fine Art at Central Saint Martins College of Art & Design and currently lives in Brighton UK. She travels extensively to showcase her idiosyncratic “Giant Origami” installations and runs workshops at festivals and events.
As a conceptual artist Coco works site specifically, primarily in nature and in urban space, unifying Zen philosophy, science and play. Her work explores the balance between nature and human culture, and function as a reminder to take notice of surroundings and appreciate the passing of time. Coco’s latest collaboration, robotised high-tech giant origami installation, Roborigami creates an interactive environment in which the audience encounters a unique sensory experience.
Illuminos are brothers Matt and Rob Vale, creating visually inventive, memorable artworks and experiences. Our works range from very large scale illumination to small scale imagery, but always working to create something unique and specific to location and viewer. Combining elements of installation, dance, movement and music through film and architecture, each project that we approach develops from an exploration of the emotions of an environment, aiming to capture the essence of a place, space or feeling as a shared moment of time.
Whilst our work incorporates new digital media and complex equipment, we are interested in combining these new technologies with notions of the curio, the Victorian penny machines or Edwardian Automata, visual wonders and spectacles that amused, engaged and intrigued. Recent works such as Lightnight Library, The Penny Drops/Ca fait Tilt or Kaleidoscope and Time and Tide seek to recreate and elevate this visual experience for the contemporary society through digital means. The sheer joy participants of The Penny Drops felt in dropping a coin in a slot, then seeing their coin bounce and fall down a huge building is a reaction we would always aim for in our work.
We seek to create work that is a representation of spaces, visual poems that coax the viewer into considering a place, playing with their expectations. Previous works where this can be seen include animating space and light through brass band composition (Repiano) the re-discovery of 100 World War II pillboxes through Somerset in 10 days of projections (Taunton Stopline Live) or the spectacular 100 metre projection of hundreds of participants and their front doors on the Le Mans Crescent in Bolton (door to door).
Matt studied lighting and sound at Royal Academy of Dramatic Art (RADA), London, with Rob undertaking an MA in Contemporary Fine Art Practices at Leeds Met, working as Digital Fine Art Lecturer at Lancaster University, and as Arts Projects Manager for Lime, Manchester. They have exhibited internationally in France, USA and Ireland, and were nominated for the 2010 Northern Arts Prize.
body>data>space is an East London design collective creating innovative connections between performance, architecture, virtual worlds and new media. We work to share and extend future scenarios of virtual/physical blended space and produce international action-research projects, commissions, exhibitions, debates, conferences, learning experiences and websites with a wide range of sectors. Emerging from the pioneer digital performance collective shinkansen/ Future Physical (1989-2004) we use our own collaboration and networked creation processes to vision the future of the human body and its real-time relationship to evolving global, social and technological shifts.
body>data>space will present ‘me and my shadow’, by UK artist Joseph Hyde, a deeply immersive experience consisting of different separate portals, is a multisite telepresence installation that connects participants through a shared online environment. Co-commissioned by body>data>space with the MADE project, it premiered at National Theatre in June 2012, connecting around 5.000 people from London, Paris, Istanbul and Brussels. Equipped with 3D motion capture devices, each portal features interactive life-size projections and immersive soundscapes. Participants are represented as live digital shadows and can communicate with each other in the real-time digital environment.
Intuitive, experiential and visionary, the work questions the way we communicate with others online and the traces we leave in virtual space. me and my shadow invites you to re-imagine identity and self-representation in an increasingly blended virtual/physical reality: How does it feel to see yourself and perform as an avatar? Who is who in the virtual world?
As Marketing & Development Co-ordinator, Marie Proffit works with body>data>space since January 2011 as a Marketing and Development Co-ordinator, passionately building up body>data>space visibility through press and public relations. She develops innovative public relation strategies, online/offline marketing and new projects opportunities with the team. Marie works in close collaboration with the team on the development of learning experiences, assisting artists on workshops and enhancing the visibility and impact of the education activities. Her deep interest and expertise are in the fields of arts/culture projects developing creative relationships between artists, audience and territories on an European level.
As Associate Director and Creative Producer, Leanne Hammacott has worked with body>data>space since its formation in 2005, coming from a background in dance/body and technology. She has extensive experience in managing the company and the studio as well as the large scale projects moving through the unit. Her main interest and expertise is in tele-presence and tele-intuition. Leanne has worked alongside Ghislaine Boddington as Creative Producer since 2001 with pioneer digital performance collective shinkansen/ Future Physical. She was one of the team of producers that enabled the commissioning of cutting edge art technology pieces in early 2000’s and has been involved in the rehearsal direction and content development of several key international dance and technology projects. Leanne has deep experience in international co-production, most recently producing several EU Culture projects Post Me_New ID, Robots and Avatars, MADE and E-Motional Bodies and Cities. She also leads on the development of the education learning experiences, delivered as part of NESTA idiscover in particular on the performance and tele-presence workshops for young professionals and creatives.